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1. Number Plate Games
When on a long drive it can be very boring. There
are many silly little games to play, that people make up. Most notably Number
Plate Games. These are where you either look for number plate sequences, starting
at 1 going to 999, or vice versa, or counting how many prime numbers can be
found. Or on a short commute to work, counting even-odd pairs, or numbers ending
in certain digits,
i.e. on the fourth of the month, how many plates
can you count ending their number sequence in 4?
and then the fifth, how many ending in 5?
And see if there is a day when the best number
comes up, obviously you must roll over to 1, on the eleventh, and 5 on the fifteenth
and so on.
2. Eye Spy Games or
I spy (if you are a cockney)
Everyone has played eye spy
when they were children, and this is another observation game. And when Children
are in the car with you, You can keep their attention ( for at least half
an hour ) by counting the red cars, or the blue cars. Or if they are older
you can play snooker, getting the colours from cars you are behind and reds
from cars as they pass. If you get stuck behind a white car you've soured! (
five points taken away ). But if you are not very careful, you quite easily
start weaving in and out of traffic to get a black.
Rules for traffic snooker addendum
2.3 :- Because there are very few pink and brown cars on the british roads,
you can substitute Silver for brown, and Gold for pink, ( a higher ranking
is taken for gold to be in keeping with the international olympic committee
traditions )
3. Solo Games
When you are alone in the car, a different
approach is required. Without anyone to compete with, and with the car to drive,
your attention span is affected in a very different manner.
Cats eye
You must drive along the carriageway without touching
any cats eyes. This is great on motorways, and very tricky at first. But get
the front wheels over, and the back wheels follow. Don't do too much swerving,
at the coppers will catch you and you will get banged up. Remember "Gently Bentley"
Brake Lights
Try to drive for as long as possible without pressing
the brake pedal, ( my best is 45 miles -M1 1987 )
Service Station
Remember all the service stations along all the
major motorway routes, and show off to like minded regular drivers, but
warning ( this is very sad obsessional behaviour, never bring it up in delicate
situations, only in front of people with similar knowledge )
4. Fadic Number Plates
Every vehicle has a number plate on
both ends. The format changes every twenty years or so, but there is essentially
up to three numbers on there. If you add up the three digits you will get one
or two digit sum, if it's two digits, then add them up and you will get an integer
between 1 and 9.
Even if the three digits sum to a two digit number,
and you have to add the two digit number again, that's ok.
EXAMPLE
482 = 4 + 8 + 2 = 14, 1 + 4 = 5 the fadic number of 482 is 5
45 = 4 + 5 = 9 the fadic number of 45 is 9
992 = 9 + 9 + 2 = 20, 2 + 0 = 2 the fadic number of 992 is 2
631 = 6 + 3 + 1 = 10, 1 + 0 = 1 the fadic number of 631 is 1
The conclusion of this arithmetic, is that every car has a number between 1 and 9. The mathematical probability is that all numbers are equally likely to appear. This is a very intriguing phenomena, and also, some would argue a very ancient one.
What you do with this
information is anybody's guess, but remember, i'm driving about in a number
2, and if I see another number 7 i'm going to go mad, as they're usually
very rude. Number ones are always very clean, and number 3's are
well driven.
I haven't picked up
on the common traits for the other numbers yet, I've found them more difficult
to decipher, but I'll let you know as soon as I do !!
p.s. you might think that this is
superstitious nonsense - and in my defence i'd say you were correct
5. Pub Cricket
This game requires
at least two people, and is great fun. It is best for a medium length journey
where you don't spend much time on the motorway.
Everyone
who's playing, takes a turn to spot the next pub. And runs scored are from
the amount of legs described on the pub sign, if there is one, or the description
of it by the name of the pub. There is a maximum run score of 10.
Examples
When you get the
full gist of the game, you will find that you can ignore pubs with 0 legs,
But if your opponents see you ignoring, they can shout the name of the
pub and make you have it. The game relies mostly on luck. And there are
often large gaps before loads of pubs in quick succession, where you must
quickly shout the best ones out. The game is over when the journey ends.
If there is any dispute over a name, then
you must sort it out yourselves in an adult manner. Email me here and I
will adjudicate the decision. Press the following link to send me a disputed
pub sign....
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[
Go to facehair ] [ Driving
Exercises ] [
Hendersons Relish Conspiracy ]
[ Campaign
4 Bank Holidays ]
[ The
Cleaved Earth Theory ] [ Government Conspiracy
] [
The Mayans - Impossible Science ] [ Tesla
- Forgotten Genius ]
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Thanks To Matt for help with this page... Thanks for visiting. This page is available at http://www.thewookie.co.uk/faceHair/fadics.htm |
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